Super Smash Flash 2 Tier List V0 9
Happy new year to all!
- Super Smash Flash 2 V0.9b Unblocked
- Super Smash Flash 2 Tier List V0 90
- Super Smash Flash V0.7 Demo
- Super Smash Flash 2 0.7
- Super Smash Flash 2 V0 10
Smash Flash 2 0.9b CPU Tier list 28 Players. Super Smash Flash 2; Organized by TheD0minator. Facebook; Twitter; Bracket; Standings; Discussion (0. Play Super Smash Flash 2 v0.9 unblocked online for free. Simple gameplay, excellent graphics, no download or registration needed. Did you like playing this game? Unblocked Games. Search this site. 1 on 1 Basketball. 1 on 1 Football. Make games, stories and interactive art with Scratch. As the creators of one of the most ambitious Flash-based projects on the internet, it pains us greatly to see it go. Flash is what allowed SSF2 to blossom into the ultimate Smash tribute that you see today, and it’s also what put McLeodGaming on the path to being a real independent game studio in the early 2000s.
The year 2021 has (finally) arrived, and looking back we had a busy past year with the SSF2 Rotation Release Cycle and the announcement of Fraymakers! After a year like that many of you may be wondering what’s in store for this year at McLeodGaming.
The End of Flash Player
Many of you probably already know that the end of Flash Player support arrived today, with the full transition to being globally disabled arriving on January 12th, 2021. As the creators of one of the most ambitious Flash-based projects on the internet, it pains us greatly to see it go. Flash is what allowed SSF2 to blossom into the ultimate Smash tribute that you see today, and it’s also what put McLeodGaming on the path to being a real independent game studio in the early 2000s. We may never see a technology exactly quite like Flash again in the future, and we think it’s important to look back and appreciate how it allowed all sorts of creative individuals to express themselves, despite all of the negative press.
On the bright side, a project called Ruffle has been underway for quite some time to emulate the Flash Player in-browser without requiring a plugin. It’s made great strides supporting tons of games from the ActionScript 2.0 days, including an almost fully-functional Super Smash Flash 1 (which we’ve enabled a toggle for on the Super Smash Flash home site, go check it out!). It may be some time before we see SSF2 supported since the game is built in ActionScript 3.0, but in the meantime you can always download the game to play on your desktop using Adobe AIR in place of the Flash Player.
(By the way, if you’d like to support such an awesome project, we encourage you to check out Ruffle’s Open Collective page)
SSF2 Development
Rest assured, despite the demise of the Flash Player and the end of the Rotation Release development cycle, SSF2 isn’t stopping any time soon! While the SSF2 Team is going to start off a bit slower this year, there are plenty of content plans in the pipeline. Expect more news to come as the team begins picking up the pace again.
Super Smash Flash 2 V0.9b Unblocked
Also please be aware that moving forward, the primary source for SSF2 news and content will be found onSuperSmashFlash.com. While we may mention SSF2 updates here on McLeodGaming from time to time, the optimal place for uninterrupted, dedicated updates can be found there (and most existing SSF2 pages here will be automatically redirected). Also make sure to follow SSF2’s new Twitter account and subscribe to its new YouTube channel so you don’t miss out anything!
Super Smash Flash 2 Tier List V0 90
Fraymakers Development
Super Smash Flash V0.7 Demo
Team Fray is excited to continue with the development of Fraymakers after its incredible Kickstarter campaign! There are plenty of characters to be animated, stages to be designed, and music tracks to be laid down, so you can expect us to be quite busy getting ready for Early Access launch. We’re already seeing some fun data come in via our Backer Content Survey (exclusive to backers only!), in addition to a lot of buzz throughout our socials about all the things everyone is looking forward to in Fraymakers. Make sure to join our socials listed over in the sidebar so you don’t miss any updates!
Super Smash Flash 2 0.7
If you were unable to support the Kickstarter and are hoping to help in some way, one great method to do that is to wishlist Fraymakers on Steam. This way you’ll be notified when the game is released in Early Access and it’ll help add momentum to our initial launch.
Anyway, that’s all for now. Talk soon!
Super Smash Flash 2 V0 10
Sheik and Zelda are probably somewhere in mid tier, which Sheik being better this time around. Both were nerfed pretty hard, Zelda especially. Sheik still has really good mobility, a functional grab game and good edgeguarding. She has a decent time finding kills, but doesn't kill very early unless she gets a gimp. Zelda's neutral actually seems a bit better with her new jab and d-tilt despite lighting kicks having a bit more landing lag. She doesn't kill nearly as early as she did and before, and her grab game is much less threatening than before with b-throw not killing until like 130% now. She can't really get an early stock off of a grab anymore without getting an U-throw -> F-air DI read. It's harder to combo out of N-air too and U-smash sucks as a kill move now, making her anti-airs not too threatening (doesn't help that U-tilt no longer kills now either despite being faster). Sheilda is probably upper mid tier or high tier this time around just above standalone Sheik.
I agree with the person who said Yoshi's worse off now, I think he's low tier or bottom tier. Having a f-air with more range is good, but his grab game kinda sucks now (and he already has a super laggy grab), he can't really kill, he can't stall in the air as long and I can't find anything super good about him yet.
Bowser seems very good. Bit of trouble landing since he's big and kinda floaty, but n-air, d-air and Bowser Bomb help him out a bit. He has ridiculous amounts of power with his U-throw of course having a great combo game at low-mid percents. Floaties die at like 50% to U-throw -> U-air. His f-air is also ridiculously strong with great disjoint as well. Fire Breath allows him to pose a threat from long range and steps up his edgeguarding a lot. It's very good against spacies and Ness offstage in particular. The autospacing/backward movement in the air after using it is also pretty helpful. Bowz also lives forever and has a decent recovery. I think he'll for sure be higher despite, not having the best startup speed on his attacks and having trouble landing sometimes.